AI Insights · Timothy · October 2023
Top 5 Ultracasual Games on iOS in France Q3 2023
Explore the performance of the top 5 ultracasual games on iOS in France for Q3 2023, including downloads, revenue, and active user trends.
The third quarter of 2023 saw interesting trends for the top 5 ultracasual games on iOS in France. These insights are based on data from Sensor Tower, providing a comprehensive look at downloads, revenue, and weekly active users.
Fill The Fridge!
Released by Rollic Games, this app experienced a notable fluctuation in performance. Revenue peaked at around $222 in mid-August, followed by a decline to $55 by the end of September. Downloads showcased a similar pattern, reaching a high of 17K mid-July before falling to about 5.4K in late September. Weekly active users also saw a decline from nearly 18K at the end of June to around 10K by the end of September.
Dot to Dot: Connect the Dots
This app by Dot to Dot s.r.o. maintained a relatively stable revenue range, peaking at $127 at the end of July. Downloads were modest, with the highest count being 292 in mid-July, gradually decreasing to 187 by late September. Weekly active users followed a similar trend, peaking at 513 in mid-July and then declining to 359 by the end of the quarter.
Goo: Slime simulator, ASMR
Exomind LTD's app saw minimal activity in terms of downloads, with numbers barely reaching double digits. Revenue showed a declining trend, starting at $43 at the end of June and dropping to $7 by the end of September. Weekly active user data was not available for this app.
Slime it: Slime Game Simulator
Slime4Fun's app showed consistent weekly active users, starting at 1.2K at the end of June and decreasing to 870 by the end of September. Revenue fluctuated, with a peak of $41 in the last week of September. Downloads were minimal, never exceeding single digits throughout the quarter.
Fluid Simulation
Developed by Pavel Dobryakov, this app saw a significant spike in downloads, reaching 702 in mid-July, but quickly dropped to single digits by the end of the quarter. Revenue spiked to $96 in early August before declining to $2 by the end of September. Weekly active users mirrored this trend, peaking at 738 in mid-July and falling to 54 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.